Game
Colour Vision
11 years ago

First update!


I would like to thank everyone who has played, commentet or ratet the game. This my first ever publicly released game, and it’s doing quite well. Thank you!

So the first update! in this update I:

  • solved various bugs

  • added a (temporary) pause menu - esc - (wich also resolved the isue of the mouse cursor randomly coming out of the game window. (This can now only done via the pause menu.))

  • made some little map changes.

  • added (better) Anti Aliasing.

  • added the ability to jump over checkpoints without having to worry about your spawnpoint not changing.

  • changed/rewrote/edited quite some code for better efficiency.*

Oh, and I made the web player size more fitting.

Next time:
For next time I will be working on the UI, main menu and the desktop version. After that I can focus on the campaign and… insert secret feature here

Again, thanks everyone for being so awesome and I will talk to you later.

-Jerom

*mostly improvements on the development side of things, but also some performence gain.



1 comment

Loading...

Next up

We are under attack!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Finished work on the emotions of a new character for the tank universe

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

My D&D art for my family so far (WIP if you couldn't tell)

Levels' maps.

Regional Bulbasaur. #Pokemon

2d lighting experiment

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM