Game
Colour Vision
11 years ago

First update!


I would like to thank everyone who has played, commentet or ratet the game. This my first ever publicly released game, and it’s doing quite well. Thank you!

So the first update! in this update I:

  • solved various bugs

  • added a (temporary) pause menu - esc - (wich also resolved the isue of the mouse cursor randomly coming out of the game window. (This can now only done via the pause menu.))

  • made some little map changes.

  • added (better) Anti Aliasing.

  • added the ability to jump over checkpoints without having to worry about your spawnpoint not changing.

  • changed/rewrote/edited quite some code for better efficiency.*

Oh, and I made the web player size more fitting.

Next time:
For next time I will be working on the UI, main menu and the desktop version. After that I can focus on the campaign and… insert secret feature here

Again, thanks everyone for being so awesome and I will talk to you later.

-Jerom

*mostly improvements on the development side of things, but also some performence gain.



1 comment

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Fan art for Foolish I'm feeling kinda better so I drew this

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Family band complete!

What you all think

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Annie of the stars

Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.