Game
Inertia
10 years ago

First update! Release 0.2.0


I’ve made a lot of changes, gameplay is still pretty much the same, I plan to add another way to kill enemies during the week.

New features:

Nested enemies - Triangles have 1 hp, squares have 2 and so on.
Waves system - Enemies now come in waves, you can only access the shop at the end of each wave.
Shield Cooldown indicator - New cooldown bar for the shield, also the shield fades so you know when it’s running out.
No more instant-death - Enemies cannot spawn on top of you anymore.

Coming soon:

New weapon
SFX and BGM
Max HP increase in the shop



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Another house i made long time ago.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

I was bored, so... ManutKat.

Werehog transformation process. #sonicunleashed

Family band complete!

I-Buki

Mio-Da!

Ibuki Mioda!

Shuiro Haname. #Commission

Commission for @ShuHaname

Szayel Aporro Granz - Bleach