Game
Inertia
10 years ago

First update! Release 0.2.0


I’ve made a lot of changes, gameplay is still pretty much the same, I plan to add another way to kill enemies during the week.

New features:

Nested enemies - Triangles have 1 hp, squares have 2 and so on.
Waves system - Enemies now come in waves, you can only access the shop at the end of each wave.
Shield Cooldown indicator - New cooldown bar for the shield, also the shield fades so you know when it’s running out.
No more instant-death - Enemies cannot spawn on top of you anymore.

Coming soon:

New weapon
SFX and BGM
Max HP increase in the shop



0 comments

Loading...

Next up

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

I-Buki

Mio-Da!

Ibuki Mioda!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

not the greatest house, but it's a house! :D

Colorful Fox

Happy Late Easter!

Among us_into Madness

Sonic and Shadow as Pokémons. #Fakemon

Hi everyone! For screenshot saturday we showed some some new sfx sounds. Check it out [Sound On] :)

Nyan Cat!

Yesterday was the 10th anniversary of the birth of this mythical meme, so I wanted to do a little tribute^^

Working on a new ship and looking for a name! The best suggestion will make it into the game :)

Post your suggestions on here or over at our discord. A winner will be picked within the next few days!

(The name should fit into the game's world)