Game
Undead Revival
11 years ago

First Version Released !


I released the game for both desktop and web version.

feel free to rate and dont forget this is not the final version.

I am going to recode the full game in C# and make my script more flexible to increase performances and future features.

Actually you have to press L to increase difficulty and M to decrease, but dont increase it too much (3 times max or the game may lag due to high zombie spawn)

defaut difficulty is 1, 0 = no more zombies spawn

  • *

note: I highly edited the map from the gameplay video.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! โœจ๐Ÿ’Š #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Have a good Boi

Runestones: from concept to in-game model๐Ÿ—ฟ

Why walk when you can jump?

Showing off player 2 ๐Ÿ˜Ž

What do you think?

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

A sneak peek at the new OST, can you guess what this song will be used for? ๐Ÿค”

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl