If player stay idle for long time, don't disappear.
If someone dies, No one other than the target will suffer the death effects. (Multiplayer)
Next up
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I'm having a problem with the new FPS in update. In addition, I need to solve problems involving the new first-person player body, perhaps completely synchronize his movement in relation to the player. But for now the game is practically UNPLAYABLE.
A teaser about the Freddy-mask.
Low Poly Mangle
(mainly based on the FNaF 3 Minigame sprite)
Uploading this images in gamejolt official page
disgrace
Dark Freddy. Yay
Enter Their Kingdom. After Hours At Cody's is OUT NOW.
Testing a new shader for removing the low saturation of GZDoom.
Some day the game has released... please, be patient
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