If player stay idle for long time, don't disappear.
If someone dies, No one other than the target will suffer the death effects. (Multiplayer)
Next up
"Some things never changes..."
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Minigame preview as promised!
I'm having a problem with the new FPS in update. In addition, I need to solve problems involving the new first-person player body, perhaps completely synchronize his movement in relation to the player. But for now the game is practically UNPLAYABLE.
Devlog 1 - Now we're really cooking!
A new update is being made
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Matthew's devlog v3
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