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Five Nights At The AGK Studio - The Android Collection


4 days ago

Five Nights At The AGK Studio 2 and 3 for Mobile is Live!


Well, if it isn't that time of the year again. Ever since my school break started I became more motivated as ever.

Anyways, since the 1st and 2nd game was recoded from ground to up, here are the changes and my experience:

In FNaTAS 1

-The characters will move randomly now, I used RRandom for the AIs, thought it would be a good idea to make the port fun.

-Jake and Mallie will no longer have straight phases when in office hallway, they will enter their final phases on the office hallway randomly.

-The frimware's UI were changed and improved.

-Way more optimized than it should be on pc and reduced app size.

-Perspective Added

In FNaTAS 2 DE

-No minigames are available at the moment (will be added later), since I pretty much gave up on recoding, I became much very demotivated when doing it all day. (I swear you'll find this funny if your a porter lmao)

-The AIs are scripted, bro I swear, this port was so exhausting to make and has way too many characters and I kind of regretted not editing the mfa instead. I thought maybe adding the scrapped characters would be fun but nope.

-Mechanics are we're also changed to match the port like the advanced series (Im in love with the easing object <3_)

-Characters jumpscare timer resets to 0 everytime each robots enter your office just to give you some time.

-Perspective Added

In FNATAS 3

-The mfa is heavily edited to make it faitful to the PC version, more optimized and reduced size to 254mb to 169mb.

-And of course, all of the ports are Native Sound applied.

-Perspective Added

Really sorry about the 2nd game, Im not sure if the minigames are pointless tbh. But play whatever you want on whats left. I'll be using the original MFA's from now on

and make it more definitive. Well, thats about it, happy mobile gaming!



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