Game
Abandoned: Discovery Island
3 years ago

Five Nights at Treasure Island: Found – Anniversary Update Released


On this day around this time seven years ago, Abandoned: Discovery Island was released. Seven whole years. Even though I was 12 at the time (19 now), it makes me feel pretty old. I had a slightly bigger update planned for today, but it still needs a bit more testing before it gets released. However, as you can tell by the title, I still wanted to get something out for this game's anniversary, and I figured I'd do something a bit special.

For those that are familiar with A:DI's development, the game's current name was actually introduced during the last few weeks of development... hell, people thought it was an April Fools' joke thanks to the timing of the announcement, and in all honesty, it should've been. But at that point, I had a lot on my plate, both school-wise and out of school, and I wasn't satisfied with the pace of development. Even before 1.0 you could tell that the game was being heavily rushed, but the days after 0.7.2 were perhaps the worst case. Hastily written story, the hastily programmed final boss, an almost last-second name change...

But at the same time, I still had a lot of fun making the game, and I met a lot of awesome members of the community in the process, and while the game's release may have brought a lot of backlash back in the day, many others were happy with the game as it was released.

This special build temporarily renames the game back to its original name from earlier in development, "Five Nights at Treasure Island: Found", and changes many of the renders to their pre-rename counterparts. It's based on 1.2.3, so changes planned for 1.3.0 won't show up in this build.

Anyway, that's all. Just finished writing this devlog, should be up in a minute. Once again, thank you guys for all of the support!

EDIT: The build was just a bit late. Sorry 'bout that!



14 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Fan art for Foolish I'm feeling kinda better so I drew this

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Runestones: from concept to in-game model🗿

a drawing I did because I was bored😪. But I love how it turned out.😊

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Levels' maps.

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.

:] me sigue sin gustar

:] I still don't like it

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669