On this day around this time seven years ago, Abandoned: Discovery Island was released. Seven whole years. Even though I was 12 at the time (19 now), it makes me feel pretty old. I had a slightly bigger update planned for today, but it still needs a bit more testing before it gets released. However, as you can tell by the title, I still wanted to get something out for this game's anniversary, and I figured I'd do something a bit special.
For those that are familiar with A:DI's development, the game's current name was actually introduced during the last few weeks of development... hell, people thought it was an April Fools' joke thanks to the timing of the announcement, and in all honesty, it should've been. But at that point, I had a lot on my plate, both school-wise and out of school, and I wasn't satisfied with the pace of development. Even before 1.0 you could tell that the game was being heavily rushed, but the days after 0.7.2 were perhaps the worst case. Hastily written story, the hastily programmed final boss, an almost last-second name change...
But at the same time, I still had a lot of fun making the game, and I met a lot of awesome members of the community in the process, and while the game's release may have brought a lot of backlash back in the day, many others were happy with the game as it was released.
This special build temporarily renames the game back to its original name from earlier in development, "Five Nights at Treasure Island: Found", and changes many of the renders to their pre-rename counterparts. It's based on 1.2.3, so changes planned for 1.3.0 won't show up in this build.
Anyway, that's all. Just finished writing this devlog, should be up in a minute. Once again, thank you guys for all of the support!
EDIT: The build was just a bit late. Sorry 'bout that!
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