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Five Nights at Wario's: Relived Damnation

3 years ago

Five Nights at Wario's: Relived Damnation
Devlog #1


Before you ask, no rooms are not that dark.

Welcome to the first devlog of FNaW: Relived Damnation! I don't have too much to show from what I already have shown, but I figured getting a devlog out now would be best since I'll be on Holiday over the course of a week and a half. Lets get into what I've done so far eh?


Office Gameplay:

This has stayed the same across the main game and Relived Damnation. 2 doors, 2 light, and yet, it still works pretty well.

Its simple gameplay and I will be adding to the gameplay to make it more unique. for now though, its simple gameplay. But you obviously can't have a game without some characters.

AI:

At this point, our two favorite plumbers, Yellow Luigi and Purple Luigi have been programmed into the game. Purple Luigi only needs his jumpscare to be programmed in and then I can work on Green Mario's AI.

Funny Joke that goes on for too long.

To elongate this section, heres some of the poses for the characters:

entrance_wa.png
crossroad_w.png
office_exit_wa_w.png
staircase_wa.png
machinery_w.png

Achievements:

The Achievements have been planned out and their main icons do exist, I just am yet to program in the actual obtaining of the mechanics.


Small Devlog for a small guy. I know, so uh... I guess I'll just talk about something random...

I made a FNaF Ruin theory if ya wanna check that out... Uhh...

Oh! FNaW Game Jam! Because it'll take the FNaW Team like... 1 - 3 weeks to rank all of the best games from the jam, I thought I'd do my own version of that, because I will luckily have wifi at the holiday spot.

Hopefully it'll be good enough for me to download the games.

Anyway, Imma go work on getting Purple Luigi's AI done, so for now.

Chao!



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high quality valentines post i know.

Hope yall enjoy it if you celebrate it. I too will be celebrating it with the one that I love.

Myself. Imma spend it with myself. Remember to care for ya self okay :]

I finished off those small details and such. I even actually bug tested the game. All the achievements are obtainable, all the nights are playable.

As said, Phone Calls aren't in, but I'll be leaving a little note thing in the game for yall.

It's time.

Finally figured out how Auto-Normalize works in Blender, and I always wanted to model an Endoskeleton. So I did that! Here's a (semi)stylised Endo 01!

Chapter 2 Remastered

Five Nights at Wario's: Relived Damnation

Devlog #3:

The torment has begun. (OUT NOW) (art by @_Mallie_ )

Still no game-breaking bugs.

I think I've done it guys. I've become a reasonable Game Developer.

Now if you'll excuse me I got a Manor to Takeover.

SURPRISE EXTRAS MENU ATTACK!

Yeah, wasn't expecting this was ya?

Not a lot of it has been done yet, mainly because I've been busy going crazy with FNaW Deluxe (I love it so much aaaaa).

‘’EVIL HAS ENTERED YOUR MIND’’

Switched in Time 2 is releasing on December 19!

Stay tuned!

(Posters by @kroshx )

something something, squares.

I didn't post it in the communities like a fool. Thats just what taking a break does for a man.