New Video Teaser for the upcoming demo. I've decided to increase the demo's night count from 3 to 4 nights as an apology for the long wait for the demo to release.
This video reveals the mechanics of Darren and the character reveal of THE HUNTER.
The Hunter, formerly a Worker Drone, is a large creature, now more organic than machine. He is extremely aggressive and will kill anything on sight.
The Hunter is a Miniboss. When he spawns, everyone else active except Fallen and Darren will temporarily deactivate, and the clock will pause until The Hunter is defeated.
Upon spawning, he will initiate a coin hunt. The coins could be anywhere, from the cameras to the office. There are 3 waves to the coin hunt. The number of coins you have to collect increases with each wave that passes. Completing a wave will have The Hunter move back a camera.
If a camera in his path was broken by Darren, he instantly skips that camera.
Upon being defeated after completing the 3rd wave, it despawns, and all the other characters that were deactivated will reappear, and the clock will resume.

The Hunter's render without shading.
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