Game
Callowman VS. The Star Forces
8 years ago

FIXING SOME BUGS AND MORE


I’ve been hard at work fixing bugs and such for the upcoming update, one of those bugs being detrimental to movement.

Before when the player moved vertically right after moving horizontally the momentum from that horizontal movement would carry on so the player would slowly slide, that has now been fixed so that movement is more responsive, which is especially important given one of the new gimmicks in the Grembo level!

5d09dd9e01a85.png

There are now slightly more narrow pathways that the player can fall off, meaning that fixing this bug was essential as you don’t want to side off the bridge while you’re walking across it!

Tomorrow, i’ll show off a new power up purchasable from the shop!



0 comments

Loading...

Next up

WHAT'S GOING ON HERE?! UPDATE RELEASES TOMORROW!

UPDATE COMING VEEERRRY SOON!

REBOUND, My short action platformer is available to play!

I was bored, so... ManutKat.

"Our work is never over" they said.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

not the greatest house, but it's a house! :D