Game
Callowman VS. The Star Forces
7 years ago

FIXING SOME BUGS AND MORE


I’ve been hard at work fixing bugs and such for the upcoming update, one of those bugs being detrimental to movement.

Before when the player moved vertically right after moving horizontally the momentum from that horizontal movement would carry on so the player would slowly slide, that has now been fixed so that movement is more responsive, which is especially important given one of the new gimmicks in the Grembo level!

5d09dd9e01a85.png

There are now slightly more narrow pathways that the player can fall off, meaning that fixing this bug was essential as you don’t want to side off the bridge while you’re walking across it!

Tomorrow, i’ll show off a new power up purchasable from the shop!



0 comments

Loading...

Next up

UPDATE COMING VEEERRRY SOON!

REBOUND, My short action platformer is available to play!

WHAT'S GOING ON HERE?! UPDATE RELEASES TOMORROW!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Shadow The Hedgehog X pixel art

What you all think

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.