Game
Flappy Sanic Adventure
8 years ago

Flappy Sanic Adventure 0.1.5 Update


Things done and fixed below

  • Added a (hopefully) working menu screen, only with “play” as option at the moment. Press esc to pause the game, press play to resume it again.

  • Fixed so coins dont re-spawn every time you re-enter a room

  • Fixed so the door to room 3 actually requires the key from room 2

There is nothing beyond room 3 at the moment but im planning for a shop so you can gear up for the next room with the coins that you collected.

Notice that you are supposed to lose all your coin upon death, so if you want max amount of coins for the shop (when it actually exits) you have to collect all of them without dying.

Also changed every (i think) sonic mentioned anywhere so i dont end up getting screwed by Sega.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

So

i may or may not make an full art of some person or i may just leave this like that-

Runestones: from concept to in-game model🗿

I was bored, so... ManutKat.

Just a Pico sprite

Family band complete!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl