Game
Floatlands
8 years ago

Floatlands - weekly update #30


Our first live stream

DOMEN KONESKI & ANDREJ KREBS

Me and Andrej have done our first live stream, explaining some core mechanics of Floatlands while showcasing the EGX Rezzed demo build. Andrej also did a quick tree sculpting for our new biome. Bear with us that this stream was our first one and we were pretty shy doing it. Check it out!

Better terrain generator

DOMEN KONESKI

I have made some changes to the terrain generator. It allows water to be rendered, hills/mountains are more exposed now allowing us to create different types of terrain with ease.

5d0acafd3db78.gif

Trees for swamp biome

ANDREJ KREBS

Modeled some trees for the swamp biome and made LOD’s and colliders.

5d0acaffe0d43.gif

Reworking some older ideas

MITO HORVAT

Since we’re frantically preparing the demo for the SGC event, there’s really no point of pumping out new concepts and content. Therefore its time to rework some of the older ideas. We’re dumping the wooden fences and completely overhauling the buzzard. The changes wont be extreme, but since we’re constantly evolving I think its appropriate we update the older assets as well.

5d0acb030b5ca.png

More about Floatlands:

website
facebook
twitter
instagram



0 comments

Loading...

Next up

Player panel showing all the player stats, gear and your PAL (companion) stats as well.

Procedurally generated example of Mainland and nearby ground islands with lots of biomes.

Playing around with player skins.

DeepEnd Submarine

Polishing our new grass solution.

Added some basic icons to player panel.

Buzzard helicopter

Working on game weather, cloudiness in this particular case.

Show companion animation

Biome color experimenting