Game
FNAF Engine
1 year ago

FNAF Engine 3.1.0 Last QOL update is out now!!


(Does not include 3.0.0-3.0.1 changelogs)

-- Menus

-UI touch ups

-Text/Button elements now have the option to have its color changed

-Added menu background colors

-Added Menu execute lua

-Fixed the infamous bug where you can hide an element but can't unhide it back

-- Other

-Do A Flip got more intense

-Fixed quite alot of bugs

-Debug mode fixes

-Readded static effect for cameras (editor)

-Music Box AI works properly

-Offices no longer remove themselves for no reason

-Readded camera scroll

-If templates don't load, it no longer say Scripts (0)

-Disabled Dark Mode

-Fixed Minigames crashing

-More debug mode options

-Added Phantom type animatronics

-Fixed Reset Animatronic codeblock

-Animatronic Paths are now Location Index based

-And more!

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I cooked.

Hear me out 2 (not biased)

Menu Fade In/Out

I use Arch btw

FNAF Engine 3.0.0 is releasing tomorrow, October 1st, along with the release date of FNAF Engine: Pro!!

Second image for changelogs.

MP4/GIF importing.

out of all the features i've added, the thing im most proud of in this engine is just the fix to move animatronic blocks lol

heres a video of my bonnie torture

New logo!!

them multiple offices returning

Linux compatibility!