Game
FNAF Engine
2 years ago

FNAF Engine 3.1.0 Last QOL update is out now!!


(Does not include 3.0.0-3.0.1 changelogs)

-- Menus

-UI touch ups

-Text/Button elements now have the option to have its color changed

-Added menu background colors

-Added Menu execute lua

-Fixed the infamous bug where you can hide an element but can't unhide it back

-- Other

-Do A Flip got more intense

-Fixed quite alot of bugs

-Debug mode fixes

-Readded static effect for cameras (editor)

-Music Box AI works properly

-Offices no longer remove themselves for no reason

-Readded camera scroll

-If templates don't load, it no longer say Scripts (0)

-Disabled Dark Mode

-Fixed Minigames crashing

-More debug mode options

-Added Phantom type animatronics

-Fixed Reset Animatronic codeblock

-Animatronic Paths are now Location Index based

-And more!

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Next up

Static Effect customization

what do yall think

be honest i really need feedback for this new UI

out of all the features i've added, the thing im most proud of in this engine is just the fix to move animatronic blocks lol

heres a video of my bonnie torture

I cooked.

More expressions

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Hear me out

them multiple offices returning

Menu Fade In/Out

Resource Editor!

this editor allows you to set default images like the power usage and customize it however you want! will be included next update (0.7)