Next up
Versus... Tomorrow...
My CPU is quite old already, it struggles to render shadows but, welp.
F1DR v3.2
-Added new rendering
-Fixed sector lights
-Doubled camera resolution
-Re-added Bill and Nick
-Added new normals
-Improved Hitboxes
You wondering, is 3.3 gonna come?
Yes, but im re-working on most of the models
Here are some stuff im working on: New character, diferent types of death (Fall or gibbing)
Took another quick break from Quest For The Epic Pizza: Again, to work back on Shadow Warrior '95 Ultimate Patch v7.0, it should be coming out soon the update, there will finally be 3 episodes on that prototype, to show how much of a game there was.
I would like to do a map for Jbmod. It'd be funny if i tried to unironically do "FNaF: Source Renovation" for it. (FNaF Doom Renovation) But that is too soon to say and wouldn't happen really. Literally can load the entirety of HL2 here, has multiplayer.
This game is a gem no 40 year olds care for.
I've been remastering Agent Smith again for the next update, i kinda miss him in FNaF Doom...
SW '95 is done, and is releasing on September 11th. I also learned how to program batch files, so i made a SW '95 Launcher, and i guess i shall do a launcher for the upcoming FNaF Doom Renovation updates, as i think the previously shown are too bloated.
Overalls are cool.
0 comments