5 years ago

FNaF : MCE [New Build] 12.5.19


Since I last talked a bout the mobile version, I mentioned I was starting work on a new build of FNaF : MCE just for the fact the PC version wouldn't run well on android at all.

So far (according to the image above), we've made some good progress on getting the game ready for release! While we aren't there yet, we can confirm that it is running much better than before! (Shorter Loading Times, Less Memory usage.

Hopefully, within a week I should have some people testing the new version so I can fix bugs/glitches with the AI before adding anything else!



0 comments

Loading...

Next up

11.28.19 - Wounded Tempest : Mage Adventures - New Placeholders Pixel Art

After several days of work, I decided to post a screenshot comparing the first prototype of Pixel:Core to the current version! Needless to say, it looks a lot better now

TOMORROW - 12:00PM EST [BIG ANNOUNCEMENT]

We are under attack!

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe