GAME PROGRESS:
FNAF MOVIE GAME has been making good progress!
We’ve finished 14/16 of the current camera maps, as well as have a scripted office with the mechanics of the Circuit Breaker and the camera system complete!
We have a pretty amazing team of dedicated people working on it almost everyday, so give them your support on the constant movements.
MAPS:
We are about 85% done with ALL our cameras. Using reference images from Behind the Scenes, Dawko’s FNAF MOVIE set vlogs & more, we’ve been wanting to capture the magic of how real and also immersive the sets are and location is in the FNAF MOVIE [see Office image above!]
ANIMATION START:
As of a couple of weeks ago we started animation! We unfortunately learned the hard way we couldn’t copy animations rig to rig from the unoptimized gmail99 model pack, so we created optimized models, and then re-animated everything from hand. But now we’re smooth sailing! Each animatronic has a walking, stopping, turning and idle animations, making each is a big deal to sell the realism of this project, and also making it look cool haha.
GAME % COMPLETION:
As I don’t want to promise any release date… we’ve been doing alright on our internal predictions. I believe we’re about… 60% done?
I do genuinely believe we will be hitting the deadline we want ourselves, but that’s not our privilege to share yet. Hope you guys stay invested and excited to see what’s next!
Answering questions for the next 3 hours. #fivenightsatfreddys
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