I apologize for the inconvenience and I think it’s about time that I have to delay the updates due to the features that I have been working on, and the winter update will be merged with the final update aka the 1.3 update.
So I don’t want to spoil the surprise by telling you the features, but I will tell you about my journey on what happened with the update.
So I started worked on the update Mid-November and planned out all the features I have. Until my beta tester decided it would be a great idea to have a 20 enemies in the one troops, and it utterly failed due to a bug that is when an empty troop have play test it, it would bring an error and the plugin for the unlimited enemy in one troop is for the modern engine than the current engine and now it would split into a 4 enemies per fight and the last part is freakin good.
The features that I changed/added is freakin peak. But now that December is ending, I had to delay the update and I’m going to merge the update with the final update.
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Thank you
-KSA (dev)
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