For about two years, I thought of a concept for a FNaS AU, and while I did use the concept for the AU FNaS: BOSC, it never came out the way I wanted, so that's why this exists.
What is FNaS: Uncreativity?
FNaS: Uncreativity is a FNaS AU/Remake that is based on the question "What if Ian never used Mario characters in FNaS?", also having a story closer to the original FNaF timeline.
Another FNaF 1 clone, so what?
While the game has the basic mechanics of the original FNaF (cameras, power, doors, 12AM to 6AM clock, etc), FNaS: Uncreativity has new mechanics for each of the characters that makes them stand out from each other and other content that also makes it different (achievements, unlockable skins and other stuff i won't spoil >:3).
Who's working on the game?
At the time I'm making this post, I am the one doing everything for the game (art, coding, writing, etc), but I am looking for people who can do the voices for the charaters (the list of characters available is on the credits). If you want to help me work in the project, you can DM me.
When will the game release/Will there be a DEMO?
At the moment, I don't know when the game will release, considering I'm the one doing almost everything, it may take longer than if I had a team. However, I don't expect the game to take too long, as it is simple game overall. About the DEMO, there may be one, but I'm still not sure
Who's the night guard?
The night guard of FNaS: Uncreativity is an original character created for the game. The plan is that all characters that aren't replacing the FNaF animatronics will be OCs, mainly because I think having only canon Sonic characters would limit the choices, also the OCs make it seem like the world of the game doesn't revolve on Sonic and his friends only.
That is all for now, I'll be start releasing some gameplay screenshots and other progress stuff soon. Thanks for reading
-Kay >:3
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