Alrighty, big updaterino time.
So, I'm done with my finals, and after giving it some thought, I decided to continue working on the game. I've got nothing to show y'all since I've been nonstop studying for my finals since my last post lol.
I don't exactly know how frequently I'll be updating y'all as a lot of things have changed or I plan on changing as my views on them have changed. (i.e. the way combat works, some sprites, certain skills, some stats, the enemies, additions/revamps of certain story parts, ect. Not everything mentioned here is going to change, it could stay the same or just have a slight modification is all.)
I believe that is all I had to say, though I suppose I should apologize once more for the massive delay there's been, but now that my finals are done, it should be smooth sailing.
Until next time, I wish y'all a good day.
Next up
Semi big news
Been more than bit
Hey (Devlog)
Somewhat big news
Just a lil' teaserino thingy. :)
hello :)
Actual Devlog Thingy
Updated the page. Nothing major, no point in not showing anything now lmao. A patch'll come soon-ish just to nerf some requirements, aside of that, that'll be prob all for a while from the 3 of us on this one.
Another teaserino thingy :)
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?










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