Some updates (1/9/2017)
Today I figured out how to add my own font dynamically using sprites. I was having trouble getting the font I wanted to work in my game…so instead I just made my own. It’s just a simple pixel font, but it works very well with the style and feel of the game. And now I don’t have to worry about permissions and all of that.
I also added a fullscreen button, so should you want to play big, no worries, you’ll be covered at launch. ;)
I also tweaked the explosions, fixed a bunch of bugs, got the scores displaying properly, and spruced up the way space looks. Not bad for a day’s work, if I do say so myself.
Honestly, I’m really loving the way the game is turning out. I really think you guys are going to enjoy it! :D
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