Next up
I've been getting into Homestuck recently for the first time, so I made this because I was bored.
Here's a new room spoil for you all!
I've been very busy with work the past few days, so I haven't really gotten much done since the last post, but I'm about 70% done with the spriting and writing.
Happy 10th Anniversary Undertale!!!!
Didn't really have much time to do anything due to working on other things, but here's a little something I made quickly for it.
(Yes, I know the anniversary is tomorrow. But the newsletter was today, so why not.)
Happy 13th Anniversary, Terraria!
Terraria was first released for Windows back on May 16, 2011.
What's your favorite part about the game where the world is your canvas and the ground itself is your paint? Tell us in the comments!
Oh, also almost forgot!
The first new phase 1 theme is done thanks to the amazing Jaweazy! It’s also on the game soundtrack part of the gamepage as well.
(Okay, time for the gamepage to go silent again for the next few days. bye bye.)
This week's Fan Art Friday celebrates Terraria! Accept the quest in your quest log to get started.
Here's the new Sans sprite for the post chara fight cutscene. I'll show a battle screen mockup of this here soon, too.
Also, btw, I found a composer for the phase 1 themes for Chara.
8 days without a spoiler, huh?
Here, take a wip animation of the pre fight dialog section as well as an early wip sample of the new phase 1 theme, which is a cover of Aider's Double-Edge Blade take. Cover being made by a composer by the name of Jaweazy.
Japanese floting islands
The four in one package deal over here!
I spent the past 2 days working on these amazing sprites, so I hope you all enjoy them. These all are for a flashback somewhere in the fight.
0 comments