1 year ago

For day 24 of Joltober, since I have already included a #Moon when I added the spider, I decided to give it a bit of glow




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For day 1060 of coding, I added a count of how many exits of each direction are available

For day 1058 of coding, I have figured out how to have that pathway creation limit apply

For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map

Opera GX's #GXNailArt competition has arrived on Game Jolt!

You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!

Get started by completing our #GXNailArt quests!

For day 1061 of coding, I made sure to include the forest exit in the count

@penusbmic is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic before the quest ends on November 25 and you'll get Coins!

For day 1059 of coding, I've added a counter in debug that shows how many pathways/exits are present

For day 1056 of coding, I am making progress on having multiple pathways set more randomly. It looks like I'll need to find where in the code to set the creation limit

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1062 of coding, I'm working on giving the exit a unique appearance to help keep track of which way is out during testing