Sort of. The last modified date for the playwriting assignment titled “Germaine’s Epic” (working title, but it’s still cheesy) was on 3rd December, but the file was created on 17th September.
It’s quite interesting to see how my own work evolves into something else, so I’ll share an excerpt from the original play (Act 1 Scene 1), which can give you an idea about how much I had to modify in order to fit the game genre:
GERMAINE
I think we lost them. (laughs) I think we lost them for good.(Aside)
Death is one son of a bitch. It’s a force that seems to catch you by surprise. It’s worse when it makes its presence known while you’re having fun. Me and Emery were tight - no - ARE tight. So when I caught word that there was a witch doctor who could revive and immortalise the dead some part outside of town, I had to give it a shot. I can’t let poor Emery rot inside the columbarium while there’s still so many things to do on Earth. No FOMO!
…
GERMAINE walks to the RECEPTIONIST and hands over 2 ID cards.
GERMAINE
One room for 2 please, just for the weekend.RECEPTIONIST
Is the other guest present?The scene freezes, EMERY walks slowly upstage in shabby clothes and a pale face, gives a huge sigh, and then stands next to GERMAINE.
GERMAINE
(places the urn on the counter and slings arm on EMERY)
Right here!The RECEPTIONIST gives a puzzled look.
GERMAINE
Just bill everything under my name. It’ll be a nice weekend getaway for two best friends, right Emery?EMERY
(Lethargically)
Mmmmmhmmmmm…
(Truth be told, I died a little on the inside knowing I used “No FOMO” in a script. But I wanted to bring out Germaine’s obnoxiousness.)
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