9 months ago

For Hollow Knight's 8th Anniversary, I made a quick NES rendition of Hornet




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For day 1036 of coding, I fixed the crashing problem from yesterday. Now there's a weird issue further in that I'll need to fix later

For day 1043 of coding, I'm working on having a map display when there is an endless loop during map creation

For day 1041 of coding, I've added the "exit" command right after the failsafe the end the game to make sure the game does stop. From the test run, it appears to have worked

@Patata1236 is a Jolter to Watch who makes games and art for fun! Follow @Patata1236 before the quest ends on November 18 and you'll get Coins!

For day 1037 of coding, I have fixed the issue with the exit's appearance. Now there seems to be an endless loop problem that I'll need to take care of next

@Briferstorm is a Jolter to Watch, Brazilian Solo Game Developer, Writer, and Pixel Artist! Follow @Briferstorm before the quest ends on October 28 and you'll get Coins!

For day 1045 of coding, I found a way to have the map reconstruct incase the current construction fails

For day 1044, I managed to get a brief appearance of the map. During testing, I got a new idea on map generation, but I'll need to look into how the current map generates before trying it

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 139 of coding; from what I can tell so far, the checks for having an exit placed is not being marked. Because of this, the endless loop happens since it's trying to make sure exits are placed