These are all the ideas we came up with
Maze(Puzzle) - Figure the symbol to find the exit (Go in and out and repeat with next stage)
Floor - Go up to reach the light (Ex. Fallen Angel want to go back to Heaven)
Color: Opposite color (Gold + Yellow ⇔ Brown + Black)
Theme - Japanese, Tower (Fix Resolution, Circle)
Chapter - (min: 4) Stages [Introduce -> Mechanic] + Final stage
Limited Resource - Have powerful things/knowledge, but no power to use it. (Gain during the game progress)
Mechanic: Attack (Melee), no Skill, Collect resources along with the stage/puzzle
NEW - Puzzle with Action (Monster spawn/appear during solving the puzzle)
(Optional) Weapon Stack on the ground (pickable item from the ground)
Unlockable stage (collecting items)
All of these ideas are still unsettling but this will give you guys the main idea of OUR game !!!
Player Information
Health: Points
Special ability gauge - Increase as player attack monsters
Damage
Speed
Dodge Cooldown
Health regeneration (monster + auto-heal)
Ammo
We came up with our protagonist theme and concept art, you will be playing as a cute Japanese female character. The first level will have a variety of simple puzzles.
Stay tuned for more weekly updates!
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