Game
House of Red
11 years ago

For the future


Since I’m seeing a few more people following this game every day I figured I should post some news about it :)

(keep in mind, first time I’m doing this so bare with me :P)

As some might know this game started as 4 day game jam competition, our original idea had quite some more rooms and “twists”, the core idea remained though.

Since we reworked most of our previous story to be doable within the timeline I’m not entirely sure how to make the game “bigger and better”.

Since the whole premise of the game is already there, anyone who has played it won’t find anything too new if I add new levels in-between…

So I’d like to ask anyone that can answer what would you like to see in the game?

We’re probably going to add some new rooms, more items and etc and keep the ending the same.

But if you have any interesting suggestions feel free to comment on ;)

PS: Sooner or later we’re going to replace the “Enter Code” text box with an actual in-game Keypad :)



0 comments

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

I was bored, so... ManutKat.

"Our work is never over" they said.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Levels' maps.

New Teasers!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Respect (Only TLOZ Players Will Understand)