Next up
It ain't much, but it'll add up over time. (I also made a board that was gonna be used a lot, but it crashed and didn't save :( ) Until then.
Just some proof stuff is actually happening. It's been really slow and I had a LOT to do today. I'll start making props tomorrow. That's gotta be the worst part of game design. Until then.
Look ma! No hands!
I'm back.
It's done. Kinda. The most important thing right now is making It's most basic form. Once I can rig it, I'll then start thinking about more complex textures. 3 more to go.
After the third, updates will be less frequent. Until then.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
I-Buki
Mio-Da!
Ibuki Mioda!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Szayel Aporro Granz - Bleach
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!










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