9 months ago

For this week's piece I made a robot using the game boy pallet

Please excuse the lack of arms on this one




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For day 688 of coding, I have reduced the floor tiles to fit the 16 x 16 tile size. I like how it turned out

For day 965 of coding, I have placed the tree objects and rocks under a parent object for the collision code to check for

For day 686 of coding, I have merged the code for spawning the rocks and the objects together to simplify my code some

emotional tunes

(swipe to the right to see the original image!)

: Aseprite

For day 964 of coding, I have made sure to put collision for the trees at the top of the farm as those specific ones are objects instead of tiles. It can be useful in areas where basic collisions wouldn't work well in

a totally normal muscles practice piece (first time drawing muscles!)

: Aseprite

For day 687 of coding, I have further merged the spawning codes together. This has the side effect of decreasing the amount spawned

For day 690 of coding, I have it to where some tiles cannot be walked on. The collision looks to be in need of adjustments, but the main function works well

Hey @gamejolt , I have made some profile pictures of (almost) all of your mascots!

In the article is the link to all of them

For day 689 of coding, I saw that there were some tiles that can be used for animation frames. For that reason, I made this lake using those animated tiles