Game
TaimaGAIDEN
5 years ago

For Twitter users: Single question questionnaire about how the game runs.

https://twitter.com/TaimaGAIDEN/status/1341274364164104192




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Manual spin-attack. In my world it's not ok to make controls less responsive for the sake of making animations smoother.

I will probably make a spin attack skill though.

Draw attack from the latest update. Not using your sword for 6 seconds (at basic level) charges up the next attack, making it bigger and stronger. Unlockables to the upgrade will make this attack cause buffs, status effects or debuffs.

It's still saturday somewhere. Let's try this.

Have a good Boi

Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Made my first ever animation.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)