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For day 1110 of coding, I've added a new layer with a new set of clouds to see how it looks
For day 1108 of coding, I've given more space between the clouds. It does look a lot better. Less is more indeed
For day 1111 of coding, I made a object that will be flying with a placeholder sprite. Clearly, I need to adjust for speed and depth correction
This week's Fan Art Friday celebrates The Amazing Digital Circus! Accept the quest in your quest log to get started.
For day 1102 of coding, I've learned a bit on how depth is calculated during the game's running time. I still haven't figured out how the depth umps drastically while in the forest maze
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1106 of coding, I've further adjusted the shadow's speed and transparency
For day 1109 of coding, I made sure the forest exits are set to the correct depth that will allow the shadows to appear over them
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1103 of coding, I am working on some new calculations for depth sorting. Nothing to really show yet though













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