1 year ago

For week 30 of my weekly pixel art, I made a robot-frog face to submit for the robot and frog theme




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For day 1098 of coding; I think I got the depth down, but now the player sprite looks weird

For day 1097 of coding, I made the shadows more transparent. I'm still working on it's depth in relation to the other objects

For day 1096 of coding, I'm attempting to have the clouds' shadows pan across the forest. It looks like I will need to adjust depth and some of the depth sorting code

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1092 of coding, I put a counter at the bottom center of the debug screen that will track how much time(frames) has passed during loading

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @hexh_ to open today's slot on the calendar.

#AdventCalendar2025

For day 1100 of coding, I have found that there is something setting the depth in the positives after the depth calculation. I have yet to locate where that is happening

For day 1093 of coding; I cleaned up some more code with local variables, and I have the load time count only appear outside of transitions

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1093 of coding, I placed some more comments within the code so I can still tell what the code is supposed to do