2 years ago

For week 31 of my weekly pixel art, I made a NES style rendition of Emily from Stardew Valley




1 comment

Loading...

Next up

For day 1124 of coding, I've imported the Scribble plugin for texts. I ran a test to make sure nothing weird occurred, and everything looks fine. I'll need to look into and test functions later; as well as look into how another plugin, Chatterbox, works

WARNING FOR FLASHING 10 SECONDS IN

For day 1131 of coding, I was working with animated tiles to see if I can get them working in addition to having them start on different frames

For day 1130 of coding, I got the plants to show up. They make the forest look more lively

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1127 of coding, I have work out some parts that can be still during pause. The tree stump still needs working on however

oldie but goodie: helo

For day 1132 of coding, I'm working to make sure enough plants are spawned in each room

For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables

Some FanArt for @Evil_beanos Animation (link in article) for #Artweeklies theme "Your Favorite Animated Series,,. This may not be my favorite but it sure is an animated series! Could have also drawn BasedMoonComedy but noticed it a bit late ^^"

For day 1126 of coding, I have the dragon animation stop whenever the game is paused. I've also realized that I need to make sure other objects stop when paused