6 months ago

For week 34 of my weekly pixel art, I made a NES-styled rendition of the Master Sword from Ocarina of Time

I would say that my favorite memory was waiting for the game and getting excited from the ads, then finally playing it

#ZeldaMemory, #FanArtFriday




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For day 775 of coding, I managed to fix the endless looping error. It turns out the variable used in the new code I'm working on didn't use the actual room count, but that's fixed now

For day 776 of coding, I am making some progress on spawning special rooms. During measuring the spawn point, I have also fixed the clean-up so that leftover objects don't carry over to the next room

For day 781 of coding, I have fixed an animation error where the player will face the wrong direction during the room transition process

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 773 of coding, I have fixed the animation for the area transitions

@Lesma is a Jolter to Watch and a professional pixel artist who enjoys drawing animals and nature! Follow @Lesma before the quest ends on February 18 and you'll get Coins!

For day 777 of coding, I have gotten a specific room to spawn after so many rooms. I will put in a way to continue forward later

For day 780 of coding, I am progressing on creating other special rooms on specific conditions. During recording, I did notice an animation issue when moving between rooms. I will correct that soon

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 772 of coding, I am currently fixing the animations when moving between areas. So far, it's progressing well