9 months ago

For week 35 of my weekly pixel art, I made this unsettling flower person

Have a nice night




3 comments

Loading...

Next up

For day 871 of coding, I was shown how to do this now from further in the tutorial

For day 879 of coding, I found out that some of the information for displaying player states in the debug was missing. They have been added now

For day 872 of coding, I made it to the end of the tutorial; but the shader isn't displaying a transparent rainbow effect on the sprite. I'll need to look into what went wrong

@AnubiArts is a Jolter to Watch, pixel/low-poly artist, and a creator of Art Weeklies! Follow @AnubiArts on #GameJolt before the quest ends on June 3 and you'll get Coins!

For day 866 of coding, I have given the pickups a visible hitbox during debug to further see the point where they start getting pulled in

no exit #pixel daily; miniature garden

For day 868 of coding, I am following along on the basics of shaders. part of the tutorial showed me how to apply a greyscale effect to a sprite. Of course the effect is just for testing

For day 875 of coding, I'm looking to adjust the text color for the debug info; but I think I might just make a display box for them instead for visibility

T hE f i nA L b A T TL e

For day 876 of coding, I've added some boxes behind some of the debug information for better visibility