3 months ago

For week 45 of my weekly pixel art, I made this weapon from the NES palette




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For day 771 of coding, I have fixed some of the states to ensure the player doesn't get locked in place afterwards

For day 772 of coding, I am currently fixing the animations when moving between areas. So far, it's progressing well

For day 770 of coding, I have completed the state for using the hoe. Animation is not quite finished yet, but glad to see it working

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 776 of coding, I am making some progress on spawning special rooms. During measuring the spawn point, I have also fixed the clean-up so that leftover objects don't carry over to the next room

@Lesma is a Jolter to Watch and a professional pixel artist who enjoys drawing animals and nature! Follow @Lesma before the quest ends on February 18 and you'll get Coins!

For day 777 of coding, I have gotten a specific room to spawn after so many rooms. I will put in a way to continue forward later

For day 775 of coding, I managed to fix the endless looping error. It turns out the variable used in the new code I'm working on didn't use the actual room count, but that's fixed now

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 780 of coding, I am progressing on creating other special rooms on specific conditions. During recording, I did notice an animation issue when moving between rooms. I will correct that soon