1 year ago

For week 48 of my weekly pixel art, I made a silly, clownish Discord logo




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For day 1119 of coding; following a suggestion by paulohpbender from Bluesky, I made an object that will draw speech bubbles for a calling instance

Thank you

For day 1126 of coding, I have the dragon animation stop whenever the game is paused. I've also realized that I need to make sure other objects stop when paused

For day 1123 of coding, I've found a way to have multiple instances have speech bubbles without using array_contains_ext()

⋆. π™š ˚Abby Fan Art πŸ₯Šβ‹†. π™š || 60x80 px. artwork made in PyxelEdit βœ§Λ™βŠΉ #pixelart #fanart

For day 1128 of coding, I got the tree stump animation to work with pausing

I don’t know anything about Ribbit, and yet I’m already looking forward to know more about her! 🐸 πŸ’šπŸ©΅πŸ’›πŸ©·βœ¨

// #TheAmazingDigitalCircus #TADC #Ribbit #Art #Fanart πŸ’«

For day 1125 of coding, I was attempting to draw the pause title using Scribble. Does anyone familiar with Scribble know if I can draw text from a variable, because I'm still new to this plugin?

I also noticed some animations still going during pause

For day 1122 of coding; with testing, I've found that array_contains(callID, noone) works, but array_contains_ext(callID, noone, true) doesn't work because callID isn't an array

This is not making sense to me right now

Yip is going to take over the world in 2 days.

For day 1120 of coding, I'm working on reworking the speech bubble draw code so that it can work when multiple instances call it

Right now, I'm facing an issue where the ID holding array doesn't count as an array for array_contains_ext