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Next up
For day 776 of coding, I am making some progress on spawning special rooms. During measuring the spawn point, I have also fixed the clean-up so that leftover objects don't carry over to the next room
For day 773 of coding, I have fixed the animation for the area transitions
For day 771 of coding, I have fixed some of the states to ensure the player doesn't get locked in place afterwards
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 772 of coding, I am currently fixing the animations when moving between areas. So far, it's progressing well
For day 770 of coding, I have completed the state for using the hoe. Animation is not quite finished yet, but glad to see it working
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 775 of coding, I managed to fix the endless looping error. It turns out the variable used in the new code I'm working on didn't use the actual room count, but that's fixed now
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