Next up
Ah dangit, I forgot to update about the returning puzzle buttons from the first game here
Here's a compilation of the videos I forgot to share about it, enjoy :D
Continuing from the last post, dialogs can now be triggered automatically on player contact and can even switch points of view to go along with certain dialog
Sorry for the lack of progress for the past few weeks, got preoccupied with some me time
Anyway, another helper creature... or whatever this thing is... let's call it a Gelpoline!
Guess which feature made its return from the first game?
That's right, hidden secret areas! But unlike Smitty 1, they are not on plain sight this time
Pistons
Ah drats, forgot to post the updated moving platform video here
Blast-Off
Preparing the demo for the upcoming Sonic Amateur Games Expo this September, so everything has to work properly, including the title screen!
Big Bang
Music Notes
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