Next up
New things added:
- New skip wheel because the previous one blended together with the sky - Notification for new dex entries - New tutorial, utilizing the new cinematic system
Branched mushrooms, anyone?
It has been a while, doesn't it? I'm still working on the game, but very slowly to keep myself from creative burnout (this recording was from Saturday)
Anyway, cinematic sequences and some more lighting effects
Each comic now has its own synopsis for you to follow along with the story as quickly as possible
Stealth 2
Points of the Compass
Balloon Blowout is complete, but the finishing screen is still WIP. Now all it needs is sound.
The Dripsdale Dex has been reworked and is now accessible when you're exploring, so you don't need to lose your progress if you want to check it!
Music Notes
Pistons











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