-Stage generation has been made more complex.
-Prevented Polynyx and Enemies from being closed off by unbreakable tiles.
-Enemies can now be killed by pushing a boulder onto them.
-Increased item drop rates from enemies.
-The foxhole now starts inactive. It can be activated by stepping on a pressure pad hidden in the stage. The pressure pad is guaranteed to be reachable from the start point.
-Enemies have one less hitpoint.
-Fixed a bug that could allow Walter to bunnyhop, increasing his speed.
-Added a failsafe to prevent infinite loops during stage generation.
Next up
Just added an infinite upgrade grid! Try it, and the numerous other fixes and improvements now in Grabbus v0.2!
Showing off player 2 😎
What do you think?
We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Levels' maps.
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Double Rainbow!!!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Annie of the stars
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