A pretty big update is now online! After gathering feedback and wandering around inside my thoughts for a bit I decided that the game needed some changes and tweaks to its core mechanics, along with some other stuff. So without further ado, here’s the list of changes:
You now have full control over the player. You can move in all directions with the cursor keys and dash into enemies by double-tapping left or right (or, alternatively, by pressing A/D once)
General movement is now faster than before
Defeated enemies release energy orbs that fill your charge meter
If you manage to fill the charge meter you’ll enter overdrive mode. Tackling enemies in this state makes them bounce off the walls, allowing you to create huge combos
The charge meter ticks down though (faster when you’re in overdrive mode) so you need to stay on the offensive
I feel the game is a lot more intuitive and engaging now. Give it a spin and let me know your thoughts!










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