Game
Persistence

21 days ago

…fuck it im posting a survivor. this is task manager. they uh… they have a gun. (they use any/all btw)

(the gun may end up being a retextured hyperlaser gun sorry)

moveset in article, ill probably draw more of them soon


move 1 (terminate): they shoot the gun!! 75 stud range, unsure if it should stun, or if it should slow down and leave the killer without moves for a moment. 32 second cooldown

move 2 (charge): reveals your position to the killer and slows you down, but makes the terminate cooldown go twice as fast. 2 sec cooldown to go in and out of states.

move 3 (view processes): reveals all player’s positions to you, and removes 5 seconds to terminate’s charge, unless the charge is at 10 seconds or less. reveals your position to the killer. 25 second cooldown

i don’t know what the keybinds are!! im on a mobile device!!



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Kindly check the attached LOVELETTER from me!

(this is a platonic message to all you persistence fans haha lmao!) (also finally a killer design! Wow!) (you’ll get more art and a moveset soon)

malt (reference image, and vector rig to png image)

if i do skins…

schmuck <3

What is wrong with you? Why are you blue.

sniper and spotter hc designs

one more follower of this devlog other than me and ill do some designing stuffs and share them trust! (for now im playing tf2) (maybe a qna at 10-20)

have a “first design” (scrapping all details and replacing) while i “finalize their design” (play tf2) because i want to atleast show “that im doing something” (one out of four im willing to share)

SCHMUCK. NO HOOD?? dude this is just like hit 2017 video game deltarune chapter 1