The full version of Dead Area 2 will replace the demo version of Dead Area 2 shortly, new features (which most of you already know) for the full game:
Medpacks
A new character
New lighting (making it look like the Base is breached)
New Music instead of the default music FPS Creator Classic comes with
Different Map styles
Level name on the top right corner of the Loading Screen
Taking the first letter of the level name will spell out [SPOILER] NEO LIED
So with all of that, the full game is ready to be released shortly
And as for the engine for Dead Area 3, i tried out FPSR, and it is pretty crappy, though i know it is still in early beta, so Source will be the engine for Dead Area 3! though the Source SDK is very outdated and i have no knowledge on how to make a mod a standalone, so i will need your help! i’ll explain in the next article.
For now, enjoy the Full game of Dead Area 2! :-)
0 comments