Game
Maltigi: Brother Collector
9 months ago

Fun fact: In the release version of the game, there is an inaccessible endless mode. It would have events that would occur every minute or so. I managed to code in 2 and a half before release.




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Okay I SUPPOSE I MIGHT have made the game a little TOO boring, so I've made some tweaks to the animatronic AI. And for the full game, there will be some cheats and challenges you can select if you feel like the gameplay isn't to your satisfaction.

Fredbear's hat is now purple.

Development's going pretty good.

I've updated Dug's behavior to make it clearer that you should leave the door open for him.

I've started on Freddy's behavior and I finished his sound cue icon.

I'm finishing up the cutscene for night 16.

I forgot that I changed Giuseppe's voicelines and got jumpscared by him screaming in pain after getting smited.

new patch:

- animatronics are more aggressive

- power drains faster

- power drains more the longer your doors are closed

- fredbear slightly less aggressive

- nights are 30 seconds longer

- toxic meter increases faster

- bug fix

development is well

Still working. Once I've reached a certain point, I'll make a devlog.

Endless Mode Update out now!

i'm still working on the game i promise i just need a few more time pls