Game
Sticky Hooves In The Temple Of Vel-Cro (Remastered)
8 years ago

Fun with shaders...


I’ve implemented some shaders for the real retro feeling of old CRT displays.
They are fully optional, so if you don’t like them, you can just switch them off in the options. You could also adjust them to your liking.
The following shaders are currently implemented:

  • Grain (noise)

  • Chromatic Abberation (color fringes at the border of the screen)

  • Vignette (darker border)

  • Scanlines (horizontal lines of different shading)

At the moment the shaders are enabled by default (with low intensities). I’m actually not sure if I should disable them by default or not…

However here is a little screenshot

5d0ac21da88d2.png

And of course I’ve already uploaded the new version already, have fun! :-)



0 comments

Loading...

Next up

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Successful landing

#screenshotsaturday

Path of Kami: The Evolution of the Lore

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Terraria

brung back my old oc plus a new one

...they don`t have names yet tho

Cash Banooca

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

it happens

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)