Game
Funk Quest
12 years ago

Funk Quest - Name Generation


You may be wondering how I did the name generation for Funk Quest… It’s a really simple process.

Remember mad libs. Asking for nouns, verbs, whatever. I use the basic concept here. I have two arrays, one with adjectives and one with nouns. Here is an example.

adj = [“Sticky”, “Tough”, “Angry”, “Funky”, “Stanky”]

noun = [“Slime”, “Goblin”, “Bird”, “Samurai”, “Old Man”]

Now all we do is pick a random entry from each array. This will give us neat combos like…

Sticky Bird

Funky Samurai

Stanky Old Man

You get the idea. It works a lot better with more in the word banks.



0 comments

Loading...

Next up

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Another house i made long time ago.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

not the greatest house, but it's a house! :D

New Teasers!

Among us_into Madness

Sonic and Shadow as Pokémons. #Fakemon