Game
Funk Quest
13 years ago

Funk Quest - Name Generation


You may be wondering how I did the name generation for Funk Quest… It’s a really simple process.

Remember mad libs. Asking for nouns, verbs, whatever. I use the basic concept here. I have two arrays, one with adjectives and one with nouns. Here is an example.

adj = [“Sticky”, “Tough”, “Angry”, “Funky”, “Stanky”]

noun = [“Slime”, “Goblin”, “Bird”, “Samurai”, “Old Man”]

Now all we do is pick a random entry from each array. This will give us neat combos like…

Sticky Bird

Funky Samurai

Stanky Old Man

You get the idea. It works a lot better with more in the word banks.



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Terraria

Shuiro Haname. #Commission

Commission for @ShuHaname

I worked so hard to get all four of them to the end safely, but then...

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Sonic and Shadow as Pokémons. #Fakemon

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.

Aston Martin Vantage 2019

Day 4, Achieved

#AstonMartin #FastChallenge #speedmodeling