Game
Funk Quest
13 years ago

Funk Quest - Name Generation


You may be wondering how I did the name generation for Funk Quest… It’s a really simple process.

Remember mad libs. Asking for nouns, verbs, whatever. I use the basic concept here. I have two arrays, one with adjectives and one with nouns. Here is an example.

adj = [“Sticky”, “Tough”, “Angry”, “Funky”, “Stanky”]

noun = [“Slime”, “Goblin”, “Bird”, “Samurai”, “Old Man”]

Now all we do is pick a random entry from each array. This will give us neat combos like…

Sticky Bird

Funky Samurai

Stanky Old Man

You get the idea. It works a lot better with more in the word banks.



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Chiaki Nanami!

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Microsoft Windows XP Unprofessional (windows logo prototype)

Terraria

My D&D art for my family so far (WIP if you couldn't tell)

Alone Together....

Made my first ever animation.

Explosive domino effect

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!