Game
Funk Quest
13 years ago

Funk Quest - Name Generation


You may be wondering how I did the name generation for Funk Quest… It’s a really simple process.

Remember mad libs. Asking for nouns, verbs, whatever. I use the basic concept here. I have two arrays, one with adjectives and one with nouns. Here is an example.

adj = [“Sticky”, “Tough”, “Angry”, “Funky”, “Stanky”]

noun = [“Slime”, “Goblin”, “Bird”, “Samurai”, “Old Man”]

Now all we do is pick a random entry from each array. This will give us neat combos like…

Sticky Bird

Funky Samurai

Stanky Old Man

You get the idea. It works a lot better with more in the word banks.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shadow The Hedgehog X pixel art

Demonstration of the spells and their effects :)!

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

2d lighting experiment

Only true badasses may pass! #conceptart #art #gamedesign

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.