This post will be talking about future plans not only with Dune Buggy racing but all of my other projects and remakes. The 1st thing that I will talk about is how DB racing’s development is coming along To be honest, I am starting optimization early for the PC version and it runs horribly and i am not sure why, I lowered the frame rate and the graphics quality and it still runs very very slow and it is very jumpy. I will get some footage of the game running when I can get some lap and AI functional. My wording is not the best. I am trying to figure out details for the multiplayer mode (Even though I have a few worked out I just dont know how to program the different modes in.)
Remember, 1 developer can only work so fast. I am also going to say this now whenever the demo comes out there will NOT be a multiplayer mode. 1 final thing I wanted to talk about is possibly getting the game ported to console in the future.
Next up
Its a new character
Its Back!!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Have a good Boi
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Levels' maps.










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