This post will be talking about future plans not only with Dune Buggy racing but all of my other projects and remakes. The 1st thing that I will talk about is how DB racing’s development is coming along To be honest, I am starting optimization early for the PC version and it runs horribly and i am not sure why, I lowered the frame rate and the graphics quality and it still runs very very slow and it is very jumpy. I will get some footage of the game running when I can get some lap and AI functional. My wording is not the best. I am trying to figure out details for the multiplayer mode (Even though I have a few worked out I just dont know how to program the different modes in.)
Remember, 1 developer can only work so fast. I am also going to say this now whenever the demo comes out there will NOT be a multiplayer mode. 1 final thing I wanted to talk about is possibly getting the game ported to console in the future.
Next up
Its Back!!
Its a new character
We are under attack!
Fan art for Foolish I'm feeling kinda better so I drew this
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Demonstration of the spells and their effects :)!
Szayel Aporro Granz - Bleach
Cash Banooca
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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