Hey everyone, I've been meaning to say this to y'all. It's already pretty much 1 year since my first demo released. Time is really flying by for me. I was also hoping that I could get the second demo out before WarioWare Move It's release, which was yesterday.
Along with that, I'm just feeling really pressured to get the second demo, nevertheless the full game, done already. I know, rushing is bad, and I have been taking my time and have been improving the game's art. But it's just, I just feel that people will be dissapointed in me for taking so long to release my game. My current methods are not the most efficient, and Iooking at other people get their art done way sooner than me really makes me feel I am lacking in my efficience, which is one reason I feel that people will be dissapointed in me.
One reason I didn't get much done this year was the first few months I had been taking a break from development, and the following months, I was struggling with my motivation to do it and did it very slowly. Sometimes after doing only some work, my heart just feels stressed out, and I just want to play and take a break. It's also sometimes gets hard to start working on it at times, and my heart just stresses out and really does not want to start, though I get in the mood when I actually start working.
Despite all these feelings, I don't ever want to give up. I have so much to give to you all with this series, and I will see to it that I deliver everything. However, my main issue is still my pressure to deliver this game as soon as possible, and I just am really bothered by it. Though, I will say, the second demo is getting very close to completion. Thank you for all your patience, and I promise, when the second demo releases, and the full game later on, it will all be worth it.
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