Game
[Archived] Night Shift at Freddy's 2
9 years ago

Game changing update. v3.5.5


If you don’t have version 3.5.5, I highly recommend you update to it. This update fixes known bugs and adds a lot of new content and gameplay elements.

  • Static density increases when cameras are jammed

  • Characters can no longer move while being scanned until it shows you their signal

  • Fixed the somewhat rare “disappearing Springbonnie” error, where Springbonnie would disappear from the map for a very long time.

  • Fixed the very common “frozen at start” bug, where characters, even with aggressive AI, would stand on their starting location for long amounts of time.

  • Light flicker animation has been replaced with a single black frame, this may not look as nice, but it saves around 300mb of ram.

  • Warning ambience volume lowered

  • Updated Old Fredbear’s running sound

  • Fixed the “loud boom” bug, where the booming heartbeat sound would sometimes get very loud.

  • Modified the jumpscare sound

  • Added new pose for Springbonnie while in the bathrooms.

  • Re-rendered the show stage

  • Re-rendered one of the poses for the bathrooms

  • Fredbear and Springbonnie now have a chance of moving 2 cameras ahead instead of just one to increase difficulty.

  • Modified the probability of spotting a rare occurrence

  • All mascots now have two jumpscare animations



3 comments

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You no longer look side to side. You now look up at the mascots. They feel enormous now.

All motion is fully IKFK rigged and keyable, now just to finish the meshwork and texture it.

Mary's Arcade is officially the most "cinematic" fnaf fangame specifically because it looks like a crappy DVD extra where they show the unfinished animations and they're so bare bones you wonder how a finished movie came out of that.

I like this feel and scale.

Maya really makes things feel "behind the scenes" in a way that Blender just doesn't. (to me)

I swear once this skeleton is finally done and textured the rest of the game will come a lot faster. This thing has been a huge bottleneck to the point where I'm not sure the MA2 characters will even have internal mechs.

Wearable Mary costume (circa 1980s)

By @manedpizzawolf

Simplifying the mech so I can get it done and rigged. Once characters are finished, we're really in business! Should be done with this guy pretty soon.

The duality of Mary art.