Game
Operation: Party Crasher
12 years ago

Game Development Log


  • Day 1: Saturday

  • · 4 directional movement added

  • · Player grid collision detection added

  • · Animation implementation added

  • Day 2: Sunday

  • · Guard (moving enemy) AI added

  • · Turret(non-moving enemy) AI added

  • · Added player collision detection against enemies

  • · Added enemy collision detection against other enemies

  • Day 3: Monday

  • · Sniper added

  • · Silent Takedowns added

  • Day 4: Tuesday

  • · Silent Disables added

  • · Gates added

  • Day 5: Wednesday

  • · Power Switches added

  • · Traps added

  • · Noise Makers added

  • Day 6: Thursday

  • · Menus added

  • · Trophy system added

  • · Levels added

  • Day 7: Friday

  • · added mouse controls

  • · polished menus

  • · added sound FX

  • · added visual effects

  • Day 8: Saturday

  • · Levels 1-5 added

  • · Fixed bugs

  • Day 9: Sunday

  • · added levels 6-12

  • · added intro cinematic

  • · added ending cinematic

  • · created control display

  • · created credits

  • · Exported game to Windows



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