Next up
made sum concpt art :P (ik the gamejolt screen thing is bland but ill add som mor 2 it when it actually releases)
umm been trying to think of how am gonna make it so u guys can achieve trophies ingame.... (i barely hav any coding experience aside from observing sf's code ;-;
umm heres what sf's debug menu looks lik btw
G makes u invincible
U unlockz all chars and secrets i think
R has 4 diff tiers, 0 is no passive regen and 1-4 is regen but increasingly faster rate
T lets you go 2 any boss with any char
I is obvious...
So
i may or may not make an full art of some person or i may just leave this like that-
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
0 comments