Game
Grimlock
8 years ago

Game Mechanics


  • Subject to change since the plot is not yet decided

With the current popularity of TPS (Third Person Shooter) I decided to import 50% of any TPS game’s core mechanics out in the game market.

Player must traverse through dangerous locations of the map, where he fights monsters and bosses until he gets to the main boss and end the game.



0 comments

Loading...

Next up

this is far from the game title i mentioned, i guess i'm gonna have to rename this game since it's still work in progress

HUD Design

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

I was bored, so... ManutKat.

"Our work is never over" they said.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

I worked so hard to get all four of them to the end safely, but then...

Made my first ever animation.