Game
Grimlock
8 years ago

Game Mechanics


  • Subject to change since the plot is not yet decided

With the current popularity of TPS (Third Person Shooter) I decided to import 50% of any TPS game’s core mechanics out in the game market.

Player must traverse through dangerous locations of the map, where he fights monsters and bosses until he gets to the main boss and end the game.



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HUD Design

this is far from the game title i mentioned, i guess i'm gonna have to rename this game since it's still work in progress

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

Showing off player 2 😎

What do you think?

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Path of Kami, running around the shrine area

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle