Hello everyone,
We want to make a small update about the UI and general configuration that will be available in the game at release.
First, localization.
This is quite important for some players, so we thought about this from the start.
We developed a system that reads localization texts from XML files in realtime, and allows us to change language ingame in realtime.
No need to change branches. Everything is done in a single game build:
Another important thing that many players ask for, is key remapping.
We got you covered - it’s possible to remap the keyboard keys. If you’re left-handed, if you don’t have a Qwerty keyboard, or if you just want to use other keys, you can easily remap them.
This should be a standard in all PC games, and we entirely support this from the start:
Full gamepad support is also included in the game.
If you’re the kind of gamer that enjoys playing from the couch with a wireless controller, we have you covered too:
Here you can see what will be available regarding GFX configuration.
Also important to many players: FOV settings (4k monitor users will appreciate it), Vertical sync (if you like to play with maximum fps), Texture and Shadow quality in case your machine is struggling with the game speed:
Finally, post processing.
We love how the game looks and feels with bloom and noise on and using Temporal anti-aliasing.
Not everyone feels the same though, and with that in mind, we give you the option to change all that too.
Temporal anti-aliasing looks great and makes the game feel more cinematic, but it also introduces a bit of motion blur.
If you don’t like that, there are 3 other Anti-aliasing options available:
Are we missing something in the game options that you feel should be present?
Let us know!
2 comments