Changelog
Nov. 3, 2016
Gameplay
Adjusted hook splitting function to split outwards from the player position rather than the camera pivot point. Now selects targets much better and should prevent weird target selection that was occurring when passing beside targets that should have been out of range.
Increased titan nape dimensions slightly (about 6%).
Tutorial
Added stage to demonstrate hook prefiring technique.
Added stage to provide additional splitting practice.
Added stage to provide additional swinging practice.
Added stage to provide additional attacking practice.
Added nape hitbox indicator to some attacking stages.
Simplified the final stage. Should no longer require excessive skill to complete.
Removed the score counter from the UI as it was not relevant to the tutorial.
Updated and improved the gifs and messages in the instruction/help window.
Options
Added a message to the options window to indicate where to change input settings, as many were having trouble finding where to rebind keys.
Bugfixes
Fixed a bug with cables which occurred when retracting them, making them shoot outwards at odd angles for several frames, causing retraction times to be longer than they should be.
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